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Intel says that the laptop GPU drivers roll out by 10% to 25% better performance

    Intel's Oddball Core Ultra 200V-laptop chips-coded Lunar Lake-Zal apparently are a one-off experiment, cannot be replicated in future Intel laptop chips. They are the only processors of Intel with memory integrated in the CPU package; The only ones with a neural processing unit that meets the performance requirements of Microsoft+ performance; and the only ones with Intel's best performing integrated GPUs, the Intel ARC 130V and 140V.

    Today Intel announced some updates of his graphic driver who specifically benefits those integrated GPUs, welcome news for anyone who has bought one and tries to make ends meet as an entry -level playing system. Intel says that version 32.0.101.6734 of its graphic driver can speed up average frame rates in some games by around 10 percent and accelerate “1 percent low FPS” (ie for all the frames per second measurement, regardless of your frame rate, the slowest 1 percent of the time) by no less than 25 percent. In theory games in general, this should make it run better and alleviate part of the stuttering that you notice when the performance of your game decreases to that level of 1 percent.

    Intel's performance numbers for his new GPU drivers on a laptop on the “common standard level” of 17 W.


    Credit: Intel

    The performance comparisons of Intel were made using an MSI Claw 7 AI+ using an ARC 140V GPU, and they compare the performance of Driver version 32.0.101.6732 (released on 2 April) with version 32.0.101.6734 (released on April 8). The two extra driver packages that Intel has released since then will also contain the improvements.