After years of speculation, rumors and teasing, Capcom confirmed the inevitable: a new generation street fighter comes.
The Japanese game studio closed a week-long countdown with a Monday morning reveal of Street Fighter 6. The 30-second teaser video focuses entirely on two main characters: the classic dragon-punching Ryu and the series’ newest character, Luke (introduced as DLC in Street Fighter V† After the camera lingers on shifting fingers, wiggle toes and bouncing muscles, it zooms out to show the rivals staring down at each other and accelerating attacks, each accentuated by brief splashes of paint.
While this trailer clearly doesn’t feature “final” gameplay (or any game-like combat for that matter), the short footage zooms in on elements like fingernails, hair, and clothing, as if suggesting we’re seeing the games. planned level of real-time detail (as opposed to a pre-rendered cinema sequence). Capcom has yet to confirm which 3D engine this game will run on, but at first glance, the trailer’s hair animations and reflective skin resemble characters seen in RE Engine games such as Resident Evil 7 and Resident Evil Village†
The trailer closes with a brand new Street Fighter 6 logo, featuring the letters “SF” surrounded by an MMA-style hexagon. Could this mean the game will mimic the wrestling-heavy mechanics of popular productions like UFC? Or did Capcom just pick a hexagonal shape in honor of the game’s song?
Anyway, Capcom ends the trailer by suggesting fans won’t see again SF6 news until “this summer”, which probably means that the game’s development period is still quite early. Capcom wasn’t ready to announce target platforms just yet, despite the two characters looking much more detailed and realistic than any other Capcom fighting game.